Tanner at 22
At this time, he is 22 years old – definitely a veteran of the low grade conflicts that plague the wilder places, and capable of handling himself in a barroom scrap. Tanner has read whatever military reading material he can get his hands on. Tanner will also work in mechanical trades from time to time; he has understanding of basic mechanics and building structures.
Tanner has hit a crossroads in life; he’s done the caravan guard and is tired of it, but organizing mercenaries would definitely put him on the wrong side of the law, and he is leery of that. He’s not sure he can lead men at all. And to what point would he organize them? It’s not like he can lead a rebellion against the Crown and restore the Council system. Town life holds no great allure; he could find work repairing watermills and such, but eventually he’d get bored. If out in the hinterlands, Tanner has no qualms about killing Redlegs and the agents of the King. If he is close to civilization, he’ll be pragmatic and keep his cool. He is looking to be part of something greater than himself; he’s just not sure what it is.
Tanner is coming off an alcoholic binge. He’s lost his mechanic tools paying debts, and needs cash to get some more. He is feeling down and out, and looking for something better.
See: Tanner Hawkwood
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